Monday, December 7, 2015

Works Cited

Calvert, Clay, and Robert D. Richards. “Precedent be Damned -- It’s all About Good Politics & Sensational Soundbites:  The Video Game Censorship Saga of 2005.” Texas Review of Entertainment & Sports Law 6.1 (2005): 79-155. SLUth. Web. 4 Oct., 2015.
DeCamp, Whitney. “Impersonal Agencies of Communcation: Comparing the Effects of Video Games and Other Risk Factors on Violence.”  Psychology of Popular Media Culture 4.4 (2015): 296-304. SLUth. Web. 30 Nov., 2015.
“ESRB Ratings Guide.” Entertainment Software Ratings Board. Entertainment Software Association. Web. 6 Dec. 2015.
Holland, Sarah Stewart. “Memories of a School Shooting: Paducah, Kentucky, 1997.”  The Atlantic. The Atlantic Monthly Group. 17 Dec. 2012. Web. 6 Dec. 2015.
Mott, Garrett Matthew-James. “Game Over for Regulating Violent Video Games?  The Effects of Brown v. Entertainment Merchants Ass’n on First Amendment Jurisprudence.” Loyola of Los Angeles Law Review 45.2 (2012): 633-655. SLUth. Web. 1. Dec., 2015.
Osborne, Patrick. “Evaluating the Presence of Social Strain in Rockstar Games’ Grand Theft Auto IV.” Studies in Popular Culture 34.1 (2011): 109-132. SLUth. Web. 1 Oct., 2015.
Sauer, James D., Aaron Drummond, and Natalie Nova. “Violent Video Games: The Effects of Narrative Context and Reward Structure on In-Game and Postgame Aggression.” Journal of Experimental Psychology: Applied 21.3 (2015): 205-214. SLUth. Web. 1 Dec., 2015.
“A Timeline of Video Game Controversies.” National Coalition Against Censorship. NCAC staff. 31 Oct. 2010. Web. 1 Dec. 2015.
Williams, Dmitri, and Marko Skoric. “Internet Fantasy Violence: A Test of Aggression in an Online Game.” Communication Monographs 72.2 (2007): 217-233. Web. 1 Oct., 2015.

Zhao, Juan. “Corruption of the ‘American Dream’ in Death of a Salesman: A Thematic Analysis of Arthur Miller’s Death of a Salesman.” Cross Cultural Communication 6.3 (2010): 122-126. Web. 6 Dec. 2015.

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