In
a study done by Whitney Decamp, she discovered that the effects of violence in
video games on children is moderate when viewed with video games being the only
factor in aggression, or violence. When
other risk factors are taken into consideration, the effects of the violent
video games decrease greatly. The data
came from a census taken in 2008 of eighth grade classrooms in Delaware. All public, and public-charter, schools were
included in the survey, and less than 1% of the students declined to take the
survey. The census was used to collect
data about video game playing tendencies and other factors, and then Whitney
Decamp used the other these other factors to see what risk factors were
influencing a child’s aggressive tendencies.
Her conclusion was that these risk factors that I mentioned, which
include factors like witnessing violence at home, lack of parental monitoring,
lower levels of parental attachment, etc., influence a child’s likeliness to
act violently more than video games do. (Decamp)
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