People being angry about video game violence goes all the way back to 1976,
with the arcade game Death Race. The game had the player using a car to drive
over “gremlins” (National Coalition Against Censorship) that made a disturbing
sound when they were run over, and the characters were replaced with tombstones
once they were killed. It is fairly
clear that people were upset by this game because of how graphic and
“disturbing” it was. Several other games
received similar reactions in the following 17 years, resulting in the creation
of the Entertainment Software Ratings Board (ESRB) a year after that in 1994
(NCAC). The ESRB is a system still used
today that rates video games using a series of different criteria including, alcohol
reference, blood and gore, intense violence, fantasy violence, etc. (ESRB). These ratings are used similarly to the
Motion Picture Association of America (MPAA) film ratings, meaning that the
ratings dictate who can buy the video games.
The ratings range from “Early Childhood” to “Adults Only,” (ESRB) but
the first rating that effects a person’s ability to buy a game is the “Mature”
rating. To purchase a game with a
“Mature” rating, someone must have some form of identification that proves that
the person is 17 years of age, or older.
According
to the National Coalition Against Censorship (NCAC), the first time that video
game violence was brought to court was in 1997, by Jack Thompson. Mr. Thompson is an anti-video game activist
who filed a law suit on behalf of three parents whose children were killed in
the Heath High School shooting in 1997 (NCAC).
In this shooting a freshman killed three people and injured five more
(Holland). Mr. Thompson claimed that the
shooter “…had regularly played various computer games (including Doom, Quake,
Castle Wolfenstein, Redneck Rampage, Nightmare Creature, MechWarrior, and
Resident Evil), accessed some pornographic websites and owned a videotape of
‘The Basketball Diaries,’…” (NCAC) Mr.
Thompson lost this law suit for failing to make a legally recognizable claim. In
July, 2008, he was disbarred for “…inappropriate conduct, including making
false statements to tribunals and disparaging and humiliating litigants.”
(NCAC) This makes his claims less
recognizable, but he was the first person to link video games to violence in the
courtroom setting. Now, when school
shootings, or any act of violence committed by a child, or teenager, happens,
one of the first assumptions made by some people is that the violence was
caused by video games.
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